check_rules <<".";

FAN_AMBIENT_DIM : RAYS | INPUT_RAYS | LINEALITY_SPACE
*

FAN_AMBIENT_DIM : LINEALITY_SPACE 
*

N_RAYS : RAYS 
*

N_MAXIMAL_CONES : MAXIMAL_CONES 
1 2 3 4 5 6 7

N_INPUT_RAYS : INPUT_RAYS
9

LINEALITY_DIM : LINEALITY_SPACE 
*

N_FACET_NORMALS : FACET_NORMALS
1 2 3 4 5 6 7

N_MAXIMAL_CONE_ORBITS : MAXIMAL_CONES_REPS
8
.
