/**
 *
 * This file is part of jReality. jReality is open source software, made
 * available under a BSD license:
 *
 * Copyright (c) 2003-2006, jReality Group: Charles Gunn, Tim Hoffmann, Markus
 * Schmies, Steffen Weissmann.
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * - Redistributions of source code must retain the above copyright notice, this
 *   list of conditions and the following disclaimer.
 *
 * - Redistributions in binary form must reproduce the above copyright notice,
 *   this list of conditions and the following disclaimer in the documentation
 *   and/or other materials provided with the distribution.
 *
 * - Neither the name of jReality nor the names of its contributors nor the
 *   names of their associated organizations may be used to endorse or promote
 *   products derived from this software without specific prior written
 *   permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 */


package de.jreality.softviewer.shader;

import de.jreality.scene.Geometry;
import de.jreality.shader.CommonAttributes;
import de.jreality.shader.EffectiveAppearance;
import de.jreality.shader.ShaderUtility;

/**
 * 
 * @version 1.0
 * @author timh
 *
 */
public class DefaultPointShader extends PointShader {
    private PolygonShader coreShader = null;
    private PolygonShader outlineShader = null;
    //private double pointRadius =0.025;
    private double pointRadius;
    private double outlineFraction;
    private boolean sphereDraw;
    private double pointSize;
    private boolean radiiWorldCoordinates = false;
    
//    public DefaultPointShader(PolygonShader coreShader, PolygonShader outlineShader) {
//        super();
//        this.coreShader = coreShader;
//        this.outlineShader = outlineShader;
//    }

    public DefaultPointShader(de.jreality.shader.DefaultPointShader pts, de.jreality.shader.RenderingHintsShader rhs) {
        super();
        
        
        this.coreShader = this.outlineShader = PolygonShader.createFrom(pts.getPolygonShader(), rhs);
        this.outlineFraction = .6;
        this.pointRadius = pts.getPointRadius();
        this.pointSize = pts.getPointSize();
        this.sphereDraw = pts.getSpheresDraw();
        radiiWorldCoordinates = pts.getRadiiWorldCoordinates();
    }

    
    public PolygonShader getCoreShader() {
        return coreShader;
    }

    public PolygonShader getOutlineShader() {
        return outlineShader;
    }

    public double getPointRadius() {
        return pointRadius;
    }

    public double getOutlineFraction() {
        return outlineFraction;
    }


    @Override
    public double getPointSize() {
        return pointSize;
    }


    @Override
    public boolean isSphereDraw() {
        return sphereDraw;
    }


    public boolean isRadiiWorldCoordinates() {
        return radiiWorldCoordinates;
    }

//    public void startGeometry(Geometry geom)
//    {
//        if(coreShader!=null) coreShader.startGeometry(geom);
//        if(outlineShader!=null) outlineShader.startGeometry(geom);
//    }
}
