tutorial:perl_continued

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tutorial:perl_continued [2011/05/20 12:05] herrtutorial:perl_continued [2017/07/26 14:44] (current) – fused with perl_intro oroehrig
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-====Using Perl within polymake==== 
-This is a tutorial about how to use Perl within ''polymake'', which was presented at the [[:workshop0311|polymake-Workshop]] at Darmstadt, in March 2011. A short introduction to Perl in ''polymake'' can be found at "[[tutorial:perl_intro|polymake for the Perl Newbie]]" 
  
-===Standard data structures=== 
-The Perl programming language originally provides three different data structures, scalars($), arrays(@), and hashes(%). The user always has to specify the type of a variable using the appropriate symbol ''$'', ''@'', or ''%''. If you forget to do so, you will receive the following error message:  
-<code> 
-polytope > i=5; 
-polymake:  ERROR: Unquoted string "i" may clash with future reserved word. 
-</code>\\ 
-Here are some simple commands illustrating how to use the different data structures: 
-  * **Scalars** <code> 
-$i=5; 
-$j=6; 
-$sum=$i+$j; print $sum; 
-</code> 
-  * **Arrays** <code> 
-@array=("a","b","c"); print scalar(@array); 
-push(@array,"d"); print "@array";  
-$first_entry=$array[0]; print $first_entry; 
-print join("\n",@array); 
-@array2=(3,1,4,2); 
-print sort(@array2); 
-</code> 
-  * **Hashes** <code> 
-%hash=(); 
-$hash{"zero"}=0; 
-$hash{"four"}=4; 
-print keys %hash; 
-print join(", ",keys %hash); 
-print join(", ",values %hash); 
-%hash=("one",1,"two",2); 
-%hash=("one"=>1,"two"=>2); 
-</code>\\ 
- 
-==="Small objects": Data structures inherited from C++=== 
-In addition to the three standard data structures, the enriched version of ''Perl'' used in ''polymake'' also provides special data structures that are inherited from the ''C++''-side of ''polymake''.   
-<code> 
-$arr1=new Array<String>(\@array); print $arr1; 
-$arr2=new Array<Int>([3,2,5]); print $arr2;  
-$arr3=new Array<Int>(0,1,2,3); print $arr3;  
-$arr4=new Array<Int>(0..4); print $arr4; 
-@arr4=@{$arr4}; 
-print $arr2; 
-$set=new Set<Int>(3,2,5); print $set; 
-$mat=new Matrix<Rational>([[2,1,4,0,0],[3,1,5,2,1],[1,0,4,0,6]]); print $mat; 
-$mat->row(1)->[1]=7; print $mat; 
-$mat->(1,2)=8; print $mat; 
-print 4*unit_matrix<Rational>(3); 
-$m_rat=new Matrix<Rational>(3/5*unit_matrix<Rational>(5)); print $m_rat;  
-$m2=$mat/$m_rat; print $m2; 
-$m_int=new Matrix<Int>(unit_matrix<Rational>(5)); print $m_int; 
-$m3=$m_rat/$m_int; 
-$m3=$m_rat/(convert_to<Rational>($m_int)); print $m3; 
-$z_vec=zero_vector<Int>($m_int->rows); 
-$extended_matrix=($z_vec|$m_int); print $extended_matrix; 
-$template_Ex=new Array<Set<Int>>((new Set<Int>(5,2,6)),$set); print 
-$template_Ex; 
-</code> 
-==="Big Objects": Objects with properties=== 
-<code> 
-$p=new Polytope<Rational>(POINTS=>cube(4)->VERTICES); 
-$lp=new LinearProgram<Rational>(LINEAR_OBJECTIVE=>[0,1,1,1,1]); 
-$p->LP=$lp; 
-print $p->LP->MAXIMAL_VALUE; 
-</code> 
-===Working with Perl in polymake=== 
-{{:points.demo|}} 
-<code> 
-open(INPUT, "< /home/katrin/polymake/demo/Workshop2011/points.demo"); 
-$matrix=new Matrix<Rational>(<INPUT>); 
-close(INPUT); 
-print $matrix; 
- 
-$p=new Polytope<Rational>(POINTS=>$matrix); 
-print $p->FACETS; 
-print $p->DIM; 
-print $p->VERTEX_SIZES; 
-;### choose "simple" vertices 
-for(my $i=0;$i<scalar(@{$p->VERTEX_SIZES});$i++){ 
-    if($p->VERTEX_SIZES->[$i]==$p->DIM){ 
- print $i.": ".$p->VERTICES->row($i)."\n"; 
-    } 
-} 
-$s=new Set<Int>(); 
-for(my $i=0;$i<scalar(@{$p->VERTEX_SIZES});$i++){ 
-    if($p->VERTEX_SIZES->[$i]==$p->DIM){ 
- $s+=$i; 
-    } 
-} 
-$special_points=$p->VERTICES->minor($s,All); print $special_points; 
-; 
-foreach(@{$s}){ 
-    print $p->VERTICES->row($_)."\n"; 
-} 
-foreach my $index(@{$s}){ 
-    print $p->VERTICES->row($index)."\n"; 
-} 
-</code> 
- 
-===Scripts===  
-[[scripting:start|Scripting]] 
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