user_guide:tutorials:release:3.3:data

This tutorial is probably also available as a Jupyter notebook in the demo folder in the polymake source and on github.

Different versions of this tutorial: latest release, release 4.13, release 4.12, release 4.11, release 4.10, release 4.9, release 4.8, release 4.7, release 4.6, release 4.5, release 4.4, release 4.3, release 4.2, release 4.1, release 4.0, release 3.6, nightly master

Save and load data in polymake

In polymake there are different ways to save and load data depending on the type and the format of the data. We distinguish between polymake objects (Polytope, Matroid,…), complex data types (Set, Matrix, Array >,…), and data from files in arbitrary formats.

Let us take this nice example object:

> $p = cube(3);

To store polymake objects use the command

> save($p,"myPolyObject.poly");

This silently overwrites existing files.

polymake objects that are stored in polymake's own XML file format can be loaded via

> $p=load("myPolyObject.poly");

If you did not start polymake in the directory containing your object, it is necessary to add the relative or absolute path, e.g. $p=load(“MyFolder/myPolyObject.poly”); TAB completion like in a usual UNIX shell supports you in navigating through the file system.

Note: If you load a polymake object and compute new properties, these properties will automatically be added to the original XML-file at the end of the session. You can suppress this with the command

> $p->dont_save;

called prior to leaving the session (but after the last computation with $p).

If you want to store a collection of objects into a single file, there is an extra tutorial for you.

Apart from the full objects, you can also persistently store arbitrary data structures like matrices or graphs in XML format via save_data, e.g.

> $s=new Set<Int>(1,2,3,4);
> save_data($s, "mySet.poly", "My very own set.");

The description text is optional; it can be an arbitrary text, even stretching over several lines.

To load such files just type

> $s=load_data("mySet.poly");

Furthermore, most visualization methods provide an option to save the visualized object in a suitable format. Consult the F1 help for information on the file format and further options.

To save the cube visualized via JReality in a new file called mycube.bsh, do this:

jreality(cube(3)->VISUAL,File=>"mycube");

To save the cube as a TiKz file named mycube.tikz that you can e.g. import in a LaTeX document, do this instead:

tikz(cube(3)->VISUAL,File=>"mycube");

Of course, it is also possible to load data from files in other formats. For this purpose use the standard Perl functions for reading and writing. Here is an example:

Assume you want to load some points stored in the file points.txt which looks like this: 1 0 0 0 1 1 0 0 1 0 1 0 1 1 1 0 1 0 0 1 1 1 0 1 1 0 1 1 1 1 1 1 For the sake of the example, let's create this file:

> open(my $f, '> points.txt'); print $f "1 0 0 0\n1 1 0 0\n1 0 1 0\n1 1 1 0\n1 0 0 1\n1 1 0 1\n1 0 1 1\n1 1 1 1\n"; close $f;

To read this file try the following:

> open(INPUT, "< points.txt");
> while(<INPUT>){
>   print $_;
> }
> close(INPUT);

<INPUT> is a perl input iterator reading the file line by line. Variable $_ refers to the current line within this loop; it has a plain string value.

A reasonable task could be to store the points from the file as a matrix. This can be done immediately, because the matrix constructor called with a list of values interprets each value as a matrix line:

> open(INPUT, "< points.txt");
> $matrix=new Matrix<Rational>(<INPUT>);
> close(INPUT);
  • user_guide/tutorials/release/3.3/data.txt
  • Last modified: 2019/03/28 15:01
  • by 127.0.0.1